Hard surface
Texture
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Recently I'm creating some props for my project. First I used Substance Designer to creat textures. Next I tried to use Substance Painte...
I'm creating a pillar capital. This is base of highpoly, I'll add some detail by Zbrush. I used maya and zbrush, (almost maya)
I made this pillar for my practice. I used Maya, Zbrush, Substance Painter, Bitmap 2 Material 3. This pillar design is from this .